DemoObject.Hello C# (CSharp) Метод

Hello() публичный Метод

public Hello ( string arg0, int arg1 ) : float
arg0 string
arg1 int
Результат float
	public float Hello (string arg0, int arg1)
	{
		Console.WriteLine ("Got a Hello(" + arg0 + ", " + arg1 +")");

		return (float)arg1/2;
	}

Usage Example

Пример #1
0
    public static void Main(string[] args)
    {
        bool isServer;

        int    port;
        string hostname = "127.0.0.1";

        //IPAddress ipaddr = IPAddress.Parse ("127.0.0.1");

        if (args.Length == 2 && args[0] == "server")
        {
            isServer = true;
            port     = Int32.Parse(args[1]);
        }
        else if (args.Length == 3 && args[0] == "client")
        {
            isServer = false;
            hostname = args[1];
            port     = Int32.Parse(args[2]);
        }
        else
        {
            Console.Error.WriteLine("Usage: test-server-tcp [server PORT|client HOSTNAME PORT]");
            return;
        }

        Connection conn;

        ObjectPath myOpath   = new ObjectPath("/org/ndesk/test");
        string     myNameReq = "org.ndesk.test";

        if (!isServer)
        {
            SocketTransport transport = new SocketTransport();
            transport.Open(hostname, port);
            conn = new Connection(transport);

            DemoObject demo = conn.GetObject <DemoObject> (myNameReq, myOpath);
            demo.GiveNoReply();
            //float ret = demo.Hello ("hi from test client", 21);
            float ret = 200;
            while (ret > 5)
            {
                ret = demo.Hello("hi from test client", (int)ret);
                Console.WriteLine("Returned float: " + ret);
                System.Threading.Thread.Sleep(1000);
            }
        }
        else
        {
            TcpListener server = new TcpListener(IPAddress.Any, port);

            server.Start();

            while (true)
            {
                Console.WriteLine("Waiting for client on " + port);
                TcpClient client = server.AcceptTcpClient();
                Console.WriteLine("Client accepted");

                //TODO: use the right abstraction here, probably using the Server class
                SocketTransport transport = new SocketTransport();
                transport.Stream = client.GetStream();
                conn             = new Connection(transport);

                //conn.SocketHandle = (long)clientSocket.Handle;

                //ConnectionHandler.Handle (conn);

                //in reality a thread per connection is of course too expensive
                ConnectionHandler hnd = new ConnectionHandler(conn);
                new Thread(new ThreadStart(hnd.Handle)).Start();

                Console.WriteLine();
            }
        }
    }
All Usage Examples Of DemoObject::Hello