private SetAnimator ( Vector3 move ) : void | ||
move | Vector3 | |
Результат | void |
void SetAnimator(Vector3 move)
{
animator.SetFloat(forwardHash, forwardValue, 0.1f, Time.deltaTime);
animator.SetFloat(turnHash, turnValue, 0.1f, Time.deltaTime);
if (move.magnitude > 0)
{
animator.speed = 1;
}
}