BaseButton.OnTriggerStay2D C# (CSharp) Метод

OnTriggerStay2D() публичный Метод

public OnTriggerStay2D ( Collider2D other ) : void
other UnityEngine.Collider2D
Результат void
    void OnTriggerStay2D(Collider2D other)
    {
        if (other.gameObject.tag == "Player")
            pressed = true;
    }