public static PlayerVault ( ClientProcessor processor ) : |
||
processor | ClientProcessor | |
return |
public static Vault PlayerVault(ClientProcessor processor)
{
Vault v;
var id = processor.Account.AccountId;
if (Vaults.ContainsKey(id))
{
v = Vaults[id];
}
else
{
v = Vaults[id] = (Vault) AddWorld(new Vault(false, processor));
}
return v;
}