touchvg.core.Matrix2d.coordSystem C# (CSharp) Method

coordSystem() public static method

public static coordSystem ( Point2d origin, float scaleX ) : Matrix2d
origin Point2d
scaleX float
return Matrix2d
  public static Matrix2d coordSystem(Point2d origin, float scaleX) {
    Matrix2d ret = new Matrix2d(touchvgPINVOKE.Matrix2d_coordSystem__SWIG_3(Point2d.getCPtr(origin), scaleX), true);
    if (touchvgPINVOKE.SWIGPendingException.Pending) throw touchvgPINVOKE.SWIGPendingException.Retrieve();
    return ret;
  }

Same methods

Matrix2d::coordSystem ( Point2d origin, float scaleX, float scaleY ) : Matrix2d
Matrix2d::coordSystem ( Point2d origin, float scaleX, float scaleY, float angle ) : Matrix2d
Matrix2d::coordSystem ( Vector2d e0, Vector2d e1, Point2d origin ) : Matrix2d