public override void Save(BinaryWriter Output)
{
Output.Write ((int)this.N);
Output.Write ((short)this.BlockSize);
this.SaveClasses (Output);
this.Offsets.Save (Output);
Output.Write ((int)this.AbsOffset.Length);
PrimitiveIO<int>.SaveVector (Output, this.AbsRank);
PrimitiveIO<int>.SaveVector (Output, this.AbsOffset);
}