private void DrawVersion(int lines)
{
string version = string.Format("{0}.{1}", idE.EngineVersion, idVersion.BuildCount);
idE.RenderSystem.Color = idColor.Cyan;
idE.RenderSystem.DrawSmallString(
idE.VirtualScreenWidth - (version.Length * idE.SmallCharacterWidth),
(lines - (idE.SmallCharacterHeight + (idE.SmallCharacterHeight / 2))),
version, idColor.White, false, _charSetShader);
}