iSpyApplication.AddCamera.SelectSource C# (CSharp) Method

SelectSource() private method

private SelectSource ( ) : bool
return bool
        private bool SelectSource()
        {
            bool success = false;
            FindCameras.LastConfig.PromptSave = false;

            var vs = new VideoSource { CameraControl = CameraControl, StartWizard = StartWizard };
            vs.ShowDialog(this);
            if (vs.DialogResult == DialogResult.OK)
            {
                CameraControl.Camobject.settings.videosourcestring = vs.VideoSourceString;
                CameraControl.Camobject.settings.sourceindex = vs.SourceIndex;
                CameraControl.Camobject.settings.login = vs.CameraLogin;
                CameraControl.Camobject.settings.password = vs.CameraPassword;
                CameraControl.Camobject.name = vs.FriendlyName;

                bool su = CameraControl.Camobject.resolution != vs.CaptureSize.Width + "x" + vs.CaptureSize.Height;
                if (vs.SourceIndex==3)
                {
                    CameraControl.Camobject.resolution = vs.CaptureSize.Width + "x" + vs.CaptureSize.Height;
                    CameraControl.Camobject.settings.framerate = vs.FrameRate;
                    CameraControl.Camobject.settings.crossbarindex = vs.VideoInputIndex;
                }

                chkActive.Enabled = true;
                chkActive.Checked = false;
                Thread.Sleep(1000); //allows unmanaged code to complete shutdown
                chkActive.Checked = true;

                CameraControl.NeedSizeUpdate = su;
                if (CameraControl.VolumeControl == null && CameraControl.Camera!=null)
                {
                    //do we need to add a paired volume control?
                    var c = CameraControl.Camera.VideoSource as ISupportsAudio;
                    if (c!=null)
                    {
                        c.HasAudioStream += AddCameraHasAudioStream;
                    }
                    if (FindCameras.LastConfig.PromptSave)
                    {
                        CameraControl.NewFrame -= NewCameraNewFrame;
                        CameraControl.NewFrame += NewCameraNewFrame;
                    }

                }
                LoadAlertTypes();
                success = true;

            }
            vs.Dispose();
            return success;
        }
AddCamera