private void UpdateMovingItemList()
{
Logger.DBLog.DebugFormat("Updating Moving Items!");
IEnumerable<ACDItem> ItemEnumerableSource =
Itemsource == ItemSource.Stash ? ZetaDia.Me.Inventory.StashItems :
ZetaDia.Me.Inventory.Backpack;
List<CacheACDItem> Items = new List<CacheACDItem>();
foreach (var i in ItemEnumerableSource)
{
if (i.BaseAddress != IntPtr.Zero)
{
CacheACDItem cacheItem = new CacheACDItem(i);
Items.Add(cacheItem);
}
}
if (KeyType != KeystoneType.None)
{
if (!_keyStoneHighest)
Items = Items.OrderBy(i => i.KeystoneRank).ThenByDescending(i => i.ThisItemStackQuantity).ToList();
else
Items = Items.OrderByDescending(i => i.KeystoneRank).ThenByDescending(i => i.ThisItemStackQuantity).ToList();
}
foreach (var tempitem in Items)
{
if (KeyType != KeystoneType.None)
{
int tieredLevel = tempitem.KeystoneRank;
if (KeyType == KeystoneType.Fragment)
{
if (tieredLevel == -1)
{
MovingItemList.Add(tempitem);
if (!All) break;
}
continue;
}
if (KeyType == KeystoneType.Trial)
{
if (tieredLevel == 0)
{
MovingItemList.Add(tempitem);
if (!All) break;
}
continue;
}
if (KeyType == KeystoneType.Tiered)
{
if (tieredLevel > 0 && tieredLevel <= FunkyBaseExtension.Settings.AdventureMode.MaximumTieredRiftKeyAllowed)
{
MovingItemList.Add(tempitem);
if (!All) break;
}
}
}
else if (tempitem.SNO == Sno)
{
MovingItemList.Add(tempitem);
if (!All) break;
}
}
updatedItemList = true;
Logger.DBLog.InfoFormat("Found a total of {0} items to be moved!", MovingItemList.Count);
}