fBaseXtensions.XML.FunkyAdventureMode.CreateBehavior C# (CSharp) Method

CreateBehavior() protected method

protected CreateBehavior ( ) : Composite
return Composite
        protected override Composite CreateBehavior()
        {
            return new Action(ret =>
            {
                SettingAdventureMode.AdventureModeSettingsTag.AllowCombatModifications = Enabled;
                Logger.DBLog.InfoFormat("[Funky] Adventureing Mode has been set to {0}", Enabled);
                m_IsDone=true;
            });
        }