private List<CacheACDItem> GetGemCacheACDItems()
{
List<CacheACDItem> Gems=new List<CacheACDItem>();
foreach (var gem in ZetaDia.Actors.GetActorsOfType<ACDItem>().Where(item => item.ItemType == ItemType.LegendaryGem))
{
var cItem = new CacheACDItem(gem);
//double SuccessRate = ItemFunc.GetLegendaryGemUpgradeChance(GRiftLevel, cItem.LegendaryGemRank);
if (GRiftLevel - cItem.LegendaryGemRank == -7) continue;
//if (SuccessRate < FunkyBaseExtension.Settings.AdventureMode.GemUpgradingMinimumSuccessRate) continue;
Gems.Add(new CacheACDItem(gem));
}
return Gems;
}