fBaseXtensions.Settings.SettingTargeting.SettingTargeting C# (CSharp) Method

SettingTargeting() public method

public SettingTargeting ( )
        public SettingTargeting()
        {
            GoblinPriority=2;
              UseShrineTypes=new [] { true, true, true, true, true, true };
              IgnoreAboveAverageMobs=false;
              PrioritizeCloseRangeUnits=true;
              PrioritizeCloseRangeMinimumUnits=3;
              IgnoreCorpses=true;
              UseExtendedRangeRepChest=false;
              MissleDampeningEnforceCloseRange=true;
              IgnoreWeaponRacks = false;
              IgnoreArmorRacks = false;
              IgnoreFloorContainers = false;
              IgnoreNormalChests = false;
              IgnoreRareChests = false;
        }
SettingTargeting