public SettingCluster()
{
EnableClusteringTargetLogic=true;
ClusterDistance=10d;
ClusterMinimumUnitCount=2;
IgnoreClusterLowHPValue=0.55d;
ClusterMaxDistance = 100;
UnitException_RareElites = true;
UnitExceptions = UnitFlags.SucideBomber | UnitFlags.Unique | UnitFlags.Boss | UnitFlags.AdventureModeBoss | UnitFlags.TreasureGoblin | UnitFlags.AvoidanceSummoner;
}