fBaseXtensions.Game.Hero.Skills.SkillObjects.ProjectileRangeAttack.Initialize C# (CSharp) Method

Initialize() public method

public Initialize ( ) : void
return void
        public override void Initialize()
        {
            Range = 25;
            Priority = SkillPriority.None;

            WaitVars = new WaitLoops(0, 0, true);
            PreCast = new SkillPreCast(SkillPrecastFlags.None);
        }
ProjectileRangeAttack