private void LogAvatarStatus(IAtlas atlas, float temperatureAround)
{
string areaName = atlas.AreasCarrier.AreaName(Position);
if (areaName != null)
{
Log.Instance.Debug("Name of current Avatar's location is " + areaName + ".");
}
else
{
Log.Instance.Debug("Avatar is in unknown location.");
}
string roomName = atlas.AreasCarrier.RoomName(Position);
if (roomName != null)
{
Log.Instance.Debug("Avatar is in room " + roomName + ".");
}
else
{
Log.Instance.Debug("Avatar is in no room.");
}
Log.Instance.Debug("Energy of avatar {" + Id + "} is " + Energy);
Log.Instance.Debug("Temperature around avatar " + temperatureAround + ".");
Log.Instance.Debug("Temperature of avatar " + Temperature + ".");
}