public CheckThreatLevel ( ThreatLevel level, string function, ISceneChildEntity m_host, string API, UUID itemID ) : bool | ||
level | ThreatLevel | |
function | string | |
m_host | ISceneChildEntity | |
API | string | |
itemID | UUID | |
return | bool |
public bool CheckThreatLevel(ThreatLevel level, string function, ISceneChildEntity m_host, string API,
UUID itemID)
{
GetDefinition(level).CheckThreatLevel(function, m_host, API);
return CheckFunctionLimits(function, m_host, API, itemID);
}