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UnityEngine
Network
SetLevelPrefix
UnityEngine.Network.SetLevelPrefix C# (CSharp) Method
Network Class Documentation
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Open project: CarlosHBC/UnityDecompiled
SetLevelPrefix()
private
method
private
SetLevelPrefix
(
int
prefix
) :
void
prefix
int
return
void
public static extern void SetLevelPrefix(int prefix); /// <summary>
Network
AllocateViewID
CloseConnection
Connect
Destroy
DestroyPlayerObjects
Disconnect
GetAveragePing
GetLastPing
HavePublicAddress
INTERNAL_CALL_CloseConnection
INTERNAL_CALL_Destroy
INTERNAL_CALL_DestroyPlayerObjects
INTERNAL_CALL_GetAveragePing
INTERNAL_CALL_GetLastPing
INTERNAL_CALL_Instantiate
INTERNAL_CALL_Internal_RemoveRPCs
INTERNAL_CALL_Internal_SetSendingSpecific
INTERNAL_CALL_SetReceivingEnabled
InitializeSecurity
InitializeServer
Instantiate
Internal_AllocateViewID
Internal_ConnectToGuid
Internal_ConnectToIPs
Internal_ConnectToSingleIP
Internal_GetPlayer
Internal_GetTime
Internal_InitializeServerDeprecated
Internal_RemoveRPCs
Internal_SetSendingGlobal
Internal_SetSendingSpecific
RemoveRPCs
RemoveRPCsInGroup
SetLevelPrefix
SetReceivingEnabled
SetSendingEnabled
TestConnection
TestConnectionNAT