UnityEngine.NavMesh.Raycast C# (CSharp) Method

Raycast() public static method

public static Raycast ( Vector3 sourcePosition, Vector3 targetPosition, NavMeshHit &hit, int areaMask ) : bool
sourcePosition Vector3
targetPosition Vector3
hit NavMeshHit
areaMask int
return bool
        public static bool Raycast(Vector3 sourcePosition, Vector3 targetPosition, out NavMeshHit hit, int areaMask)
        {
            return INTERNAL_CALL_Raycast(ref sourcePosition, ref targetPosition, out hit, areaMask);
        }