public AssignNewShaderToMaterial ( |
||
material | The material the newShader should be assigned to. | |
oldShader | Previous shader. | |
newShader | New shader to assign to the material. | |
return | void |
public virtual void AssignNewShaderToMaterial(Material material, Shader oldShader, Shader newShader)
{
material.shader = newShader;
}