UnityEditor.SerializedMinMaxColor.SerializedMinMaxColor C# (CSharp) Method

SerializedMinMaxColor() public method

public SerializedMinMaxColor ( SerializedModule m ) : System
m SerializedModule
return System
        public SerializedMinMaxColor(SerializedModule m)
        {
            this.Init(m, "curve");
        }

Same methods

SerializedMinMaxColor::SerializedMinMaxColor ( SerializedModule m, string name ) : System
SerializedMinMaxColor