UnityEditor.RenameOverlay.BeginRenameInternalCallback C# (CSharp) Method

BeginRenameInternalCallback() private method

private BeginRenameInternalCallback ( ) : void
return void
        private void BeginRenameInternalCallback()
        {
            EditorGUI.s_RecycledEditor.text = this.m_Name;
            EditorGUI.s_RecycledEditor.SelectAll();
            this.RepaintClientView();
            this.m_IsWaitingForDelay = false;
            Undo.undoRedoPerformed = (Undo.UndoRedoCallback) Delegate.Remove(Undo.undoRedoPerformed, new Undo.UndoRedoCallback(this.UndoRedoWasPerformed));
            Undo.undoRedoPerformed = (Undo.UndoRedoCallback) Delegate.Combine(Undo.undoRedoPerformed, new Undo.UndoRedoCallback(this.UndoRedoWasPerformed));
        }