private void InputHSLGUI(ProceduralPropertyDescription hInput, ProceduralPropertyDescription sInput, ProceduralPropertyDescription lInput)
{
GUILayout.Space(5f);
this.m_ShowHSLInputs = EditorPrefs.GetBool("ProceduralShowHSL", true);
EditorGUI.BeginChangeCheck();
this.m_ShowHSLInputs = EditorGUILayout.Foldout(this.m_ShowHSLInputs, this.m_Styles.hslContent, true);
if (EditorGUI.EndChangeCheck())
{
EditorPrefs.SetBool("ProceduralShowHSL", this.m_ShowHSLInputs);
}
if (this.m_ShowHSLInputs)
{
EditorGUI.indentLevel++;
this.InputGUI(hInput);
this.InputGUI(sInput);
this.InputGUI(lInput);
EditorGUI.indentLevel--;
}
}