public OnSceneViewGUI ( |
||
sceneView | ||
return | void |
public void OnSceneViewGUI(SceneView sceneView)
{
if (this.m_IsVisible && (this.m_ParticleEffectUI != null))
{
this.m_ParticleEffectUI.OnSceneGUI();
this.m_ParticleEffectUI.OnSceneViewGUI();
}
}