UnityEditor.PackageExportTreeView.SelectionChanged C# (CSharp) Method

SelectionChanged() private method

private SelectionChanged ( int selectedIDs ) : void
selectedIDs int
return void
        private void SelectionChanged(int[] selectedIDs)
        {
            this.m_Selection = new List<PackageExportTreeViewItem>();
            IList<TreeViewItem> rows = this.m_TreeView.data.GetRows();
            foreach (TreeViewItem item in rows)
            {
                if (Enumerable.Contains<int>(selectedIDs, item.id))
                {
                    PackageExportTreeViewItem item2 = item as PackageExportTreeViewItem;
                    if (item2 != null)
                    {
                        this.m_Selection.Add(item2);
                    }
                }
            }
        }