private void FilterSettingsChanged()
{
SearchFilter searchFilter = new SearchFilter();
searchFilter.SearchFieldStringToFilter(this.m_SearchFilter);
if (!string.IsNullOrEmpty(this.m_RequiredType))
{
searchFilter.classNames = new string[] { this.m_RequiredType };
}
HierarchyType hierarchyType = !this.m_IsShowingAssets ? HierarchyType.GameObjects : HierarchyType.Assets;
if ((EditorSceneManager.preventCrossSceneReferences && (hierarchyType == HierarchyType.GameObjects)) && (this.m_ObjectBeingEdited != null))
{
Scene sceneFromObject = this.GetSceneFromObject(this.m_ObjectBeingEdited);
if (sceneFromObject.IsValid())
{
searchFilter.scenePaths = new string[] { sceneFromObject.path };
}
}
this.m_ListArea.Init(this.listPosition, hierarchyType, searchFilter, true);
}