UnityEditor.MonoScriptImporterInspector.ResetDefaultReferences C# (CSharp) Method

ResetDefaultReferences() private method

private ResetDefaultReferences ( MenuCommand command ) : void
command MenuCommand
return void
        private static void ResetDefaultReferences(MenuCommand command)
        {
            MonoImporter context = command.context as MonoImporter;
            context.SetDefaultReferences(new string[0], new Object[0]);
            AssetDatabase.ImportAsset(AssetDatabase.GetAssetPath(context));
        }