UnityEditor.ModelImporterClipEditor.MakeUniqueClipName C# (CSharp) Method

MakeUniqueClipName() private method

private MakeUniqueClipName ( string name, int row ) : string
name string
row int
return string
        private string MakeUniqueClipName(string name, int row)
        {
            int num2;
            string str = name;
            int num = 0;
            do
            {
                num2 = 0;
                for (num2 = 0; num2 < this.m_ClipAnimations.arraySize; num2++)
                {
                    AnimationClipInfoProperties animationClipInfoAtIndex = this.GetAnimationClipInfoAtIndex(num2);
                    if ((str == animationClipInfoAtIndex.name) && (row != num2))
                    {
                        str = name + num.ToString();
                        num++;
                        break;
                    }
                }
            }
            while (num2 != this.m_ClipAnimations.arraySize);
            return str;
        }