public OnPreviewGUI ( |
||
r | ||
background | ||
return | void |
public override void OnPreviewGUI(Rect r, GUIStyle background)
{
if (this.m_CustomShaderGUI != null)
{
this.m_CustomShaderGUI.OnMaterialPreviewGUI(this, r, background);
}
else
{
this.DefaultPreviewGUI(r, background);
}
}