UnityEditor.LightingEditor.Styles.m__0 C# (CSharp) Method

m__0() private method

private m__0 ( int n ) : GUIContent
n int
return GUIContent
            private static GUIContent <defaultReflectionSizes>m__0(int n)
            {
                return new GUIContent(n.ToString());
            }
        }
LightingEditor.Styles