UnityEditor.LightProbeProxyVolumeEditor.IsLightProbeVolumeProxyEditMode C# (CSharp) Method

IsLightProbeVolumeProxyEditMode() private method

private IsLightProbeVolumeProxyEditMode ( EditMode editMode ) : bool
editMode UnityEditorInternal.EditMode
return bool
        private bool IsLightProbeVolumeProxyEditMode(EditMode.SceneViewEditMode editMode)
        {
            return ((editMode == EditMode.SceneViewEditMode.LightProbeProxyVolumeBox) || (editMode == EditMode.SceneViewEditMode.LightProbeProxyVolumeOrigin));
        }