UnityEditor.GameView.ConfigureZoomArea C# (CSharp) Method

ConfigureZoomArea() private method

private ConfigureZoomArea ( ) : void
return void
        private void ConfigureZoomArea()
        {
            this.m_ZoomArea.rect = this.viewInWindow;
            this.m_ZoomArea.hBaseRangeMin = this.targetInContent.xMin;
            this.m_ZoomArea.vBaseRangeMin = this.targetInContent.yMin;
            this.m_ZoomArea.hBaseRangeMax = this.targetInContent.xMax;
            this.m_ZoomArea.vBaseRangeMax = this.targetInContent.yMax;
            float minScale = this.minScale;
            this.m_ZoomArea.vScaleMin = minScale;
            this.m_ZoomArea.hScaleMin = minScale;
            minScale = this.maxScale;
            this.m_ZoomArea.vScaleMax = minScale;
            this.m_ZoomArea.hScaleMax = minScale;
        }