public GameObjectTreeViewGUI ( UnityEditor.TreeView treeView, bool useHorizontalScroll ) : System | ||
treeView | UnityEditor.TreeView | |
useHorizontalScroll | bool | |
return | System |
public GameObjectTreeViewGUI(TreeView treeView, bool useHorizontalScroll) : base(treeView, useHorizontalScroll)
{
base.k_IconWidth = 0f;
base.k_TopRowMargin = 4f;
}