private void InitPreview()
{
if (this.m_PreviewUtility == null)
{
this.m_PreviewUtility = new PreviewRenderUtility(true);
this.m_PreviewUtility.m_CameraFieldOfView = 30f;
this.m_PreviewUtility.m_Camera.cullingMask = ((int) 1) << Camera.PreviewCullingLayer;
this.CreatePreviewInstances();
}
}