UnityEditor.GUILayoutInspectView.DoDrawSelectedInstructionDetails C# (CSharp) Method

DoDrawSelectedInstructionDetails() private method

private DoDrawSelectedInstructionDetails ( int index ) : void
index int
return void
        internal override void DoDrawSelectedInstructionDetails(int index)
        {
            IMGUILayoutInstruction instruction = this.m_LayoutInstructions[index];
            using (new EditorGUI.DisabledScope(true))
            {
                base.DrawInspectedRect(instruction.unclippedRect);
                EditorGUILayout.IntField("margin.left", instruction.marginLeft, new GUILayoutOption[0]);
                EditorGUILayout.IntField("margin.top", instruction.marginTop, new GUILayoutOption[0]);
                EditorGUILayout.IntField("margin.right", instruction.marginRight, new GUILayoutOption[0]);
                EditorGUILayout.IntField("margin.bottom", instruction.marginBottom, new GUILayoutOption[0]);
                if (instruction.style != null)
                {
                    EditorGUILayout.LabelField("Style Name", instruction.style.name, new GUILayoutOption[0]);
                }
                if (instruction.isGroup != 1)
                {
                    EditorGUILayout.Toggle("IsVertical", instruction.isVertical == 1, new GUILayoutOption[0]);
                }
            }
        }