UnityEditor.EyeDropper.Show C# (CSharp) Method

Show() private method

private Show ( GUIView sourceView ) : void
sourceView GUIView
return void
        private void Show(GUIView sourceView)
        {
            this.m_DelegateView = sourceView;
            ContainerWindow window = ScriptableObject.CreateInstance<ContainerWindow>();
            window.m_DontSaveToLayout = true;
            window.title = "EyeDropper";
            window.hideFlags = HideFlags.DontSave;
            window.rootView = this;
            window.Show(ShowMode.PopupMenu, true, false);
            base.AddToAuxWindowList();
            window.SetInvisible();
            base.SetMinMaxSizes(new Vector2(0f, 0f), new Vector2(10000f, 10000f));
            window.position = new Rect(-5000f, -5000f, 10000f, 10000f);
            base.wantsMouseMove = true;
            base.StealMouseCapture();
        }