UnityEditor.EditorGUILayout.FadeGroupScope.FadeGroupScope C# (CSharp) Method

FadeGroupScope() public method

public FadeGroupScope ( float value ) : System
value float
return System
            public FadeGroupScope(float value)
            {
                this.visible = EditorGUILayout.BeginFadeGroup(value);
            }
EditorGUILayout.FadeGroupScope