private void ShowDebuggingData(ComputeShader cs)
{
GUILayout.Space(5f);
GUILayout.Label("Compiled code:", EditorStyles.boldLabel, new GUILayoutOption[0]);
EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]);
EditorGUILayout.PrefixLabel("All variants", EditorStyles.miniButton);
GUILayoutOption[] options = new GUILayoutOption[] { GUILayout.ExpandWidth(false) };
if (GUILayout.Button(Styles.showAll, EditorStyles.miniButton, options))
{
ShaderUtil.OpenCompiledComputeShader(cs, true);
GUIUtility.ExitGUI();
}
EditorGUILayout.EndHorizontal();
}