UnityEditor.BabylonScriptComponent.BabylonScriptComponent C# (CSharp) Method

BabylonScriptComponent() protected method

protected BabylonScriptComponent ( ) : System
return System
        protected BabylonScriptComponent()
        {
            this.babylonClass = "BABYLON.ScriptComponent";
            this.updateOption = BabylonTickOptions.EnableTick;
        }
        public virtual void OnExportProperties(ref Unity3D2Babylon.ExportationOptions exportOptions, ref GameObject unityGameObject, ref Dictionary<string, object> propertyBag, string outputPath) { }