private static float PreviewSlider(Rect position, float val)
{
val = GUI.HorizontalSlider(AvatarMuscleEditor.GetPreviewRect(position), val, -1f, 1f);
if ((double)val > -0.100000001490116 && (double)val < 0.100000001490116)
{
val = 0.0f;
}
return(val);
}