UnityEditor.AssetStoreWindow.SetMinMaxSizes C# (CSharp) Method

SetMinMaxSizes() private method

private SetMinMaxSizes ( ) : void
return void
        private void SetMinMaxSizes()
        {
            base.minSize = new Vector2(400f, 100f);
            base.maxSize = new Vector2(2048f, 2048f);
        }

Usage Example

        public static AssetStoreWindow Init()
        {
            AssetStoreWindow window = EditorWindow.GetWindow <AssetStoreWindow>(typeof(SceneView));

            window.SetMinMaxSizes();
            window.Show();
            return(window);
        }
All Usage Examples Of UnityEditor.AssetStoreWindow::SetMinMaxSizes