private AnimationCurveContextMenu ( UnityEditor.SerializedProperty prop1, UnityEditor.SerializedProperty prop2, UnityEditor.SerializedProperty scalar, |
||
prop1 | UnityEditor.SerializedProperty | |
prop2 | UnityEditor.SerializedProperty | |
scalar | UnityEditor.SerializedProperty | |
curveRanges | ||
owner | ParticleSystemCurveEditor | |
return | System |
private AnimationCurveContextMenu(SerializedProperty prop1, SerializedProperty prop2, SerializedProperty scalar, Rect curveRanges, ParticleSystemCurveEditor owner)
{
this.m_Prop1 = prop1;
this.m_Prop2 = prop2;
this.m_Scalar = scalar;
this.m_ParticleSystemCurveEditor = owner;
this.m_CurveRanges = curveRanges;
}