UnityEditor.AnimEditor.AddKeyframeButtonOnGUI C# (CSharp) Method

AddKeyframeButtonOnGUI() private method

private AddKeyframeButtonOnGUI ( ) : void
return void
        private void AddKeyframeButtonOnGUI()
        {
            if (<>f__am$cache0 == null)
            {
                <>f__am$cache0 = selectedItem => selectedItem.animationIsEditable;