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UHSampleGame
CoreObjects
Units
Unit
Draw
UHSampleGame.CoreObjects.Units.Unit.Draw C# (CSharp) Method
Unit Class Documentation
Exibir arquivo
Open project: holtkampw/UH-Sample-XNA-Project
Draw()
public
method
public
Draw
(
GameTime
gameTime
) :
void
gameTime
Microsoft.Xna.Framework.GameTime
return
void
public void Draw(GameTime gameTime) { }
Unit
Activate
CheckIfStuck
Deploy
Draw
Equals
GetPathLength
GetTile
IsActive
IsDeployed
IsNewTile
OnDied
PathToGoal
RotateToFace
RotateX
RotateY
RotateZ
SetCurrentTile
SetFocalPointAndVelocity
SetScale
TakeDamage
ToString
Unit
Update
UpdatePath
UpdatePositionAndRotation
UpdateScaleRotations
UpdateTargetPlayer
UpdateTransforms