public Creature GetHighestKillCreature()
{
Creature cr = null;
int kills = -1;
lock (huntLock) {
foreach (KeyValuePair<Creature, int> kvp in this.loot.killCount) {
if (kvp.Value > kills && kvp.Key.skin != null) {
cr = kvp.Key;
kills = kvp.Value;
}
}
}
return cr;
}