public bool IsBuildingFacility(Airline airline, AirportFacility.FacilityType type)
{
var facilities = new List<AirlineAirportFacility>();
lock (_facilities)
{
return facilities.Exists(f => f.Airline == airline && f.Facility.Type == type && f.FinishedDate > GameObject.GetInstance().GameTime);
}
}