public Color cloudColor(Color bgColor)
{
float num = scale * Alpha;
if (num > 1.0)
num = 1f;
return new Color((byte)(float)(int)(bgColor.R * (double)num), (byte)(float)(int)(bgColor.G * (double)num), (byte)(float)(int)(bgColor.B * (double)num), (byte)(float)(int)(bgColor.A * (double)num));
}