public static void ModifyHitByItem(NPC npc, Player player, Item item, ref int damage, ref float knockback, ref bool crit) { npc.modNPC?.ModifyHitByItem(player, item, ref damage, ref knockback, ref crit); foreach (var hook in HookModifyHitByItem) { hook(npc, player, item, ref damage, ref knockback, ref crit); } }