internal static void AnglerChat(bool turningInFish, bool anglerQuestFinished, int type, ref string chat, ref string catchLocation)
{
ModItem modItem = GetItem(type);
if (modItem != null && !Main.anglerQuestFinished && !turningInFish)
{
modItem.AnglerQuestChat(ref chat, ref catchLocation);
}
foreach (GlobalItem globalItem in globalItems)
{
globalItem.AnglerChat(turningInFish, anglerQuestFinished, type, ref chat, ref catchLocation);
}
}