internal static void BuildModCommandLine(string modFolder) {
var lockFile = AcquireConsoleBuildLock();
try
{
if (!Build(modFolder, new ConsoleBuildStatus()))
Environment.ExitCode = 1;
}
catch (Exception e) {
Console.WriteLine(e);
Environment.ExitCode = 1;
}
finally
{
lockFile.Close();
}
}