Terraria.ModLoader.GlobalBuff.ReApply C# (CSharp) Method

ReApply() public method

public ReApply ( int type, NPC npc, int time, int buffIndex ) : bool
type int
npc NPC
time int
buffIndex int
return bool
		public virtual bool ReApply(int type, NPC npc, int time, int buffIndex)
		{
			return false;
		}

Same methods

GlobalBuff::ReApply ( int type, Player player, int time, int buffIndex ) : bool